RepeatButton 컨트롤
- 누르고 있는 동안 계속 실행할 수 있는 버튼
- 속성
- Interval : 간격
- Delay : 대기시간
[MainPage.xaml]
<UserControl x:Class="RiaRepeatButton.MainPage"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
mc:Ignorable="d"
d:DesignHeight="300" d:DesignWidth="400">
<Grid x:Name="LayoutRoot" Background="White">
<StackPanel Background="White">
<TextBox x:Name="txtNum" />
<RepeatButton x:Name="btnUp" Content="▲" Delay="1000" Interval="500" />
<RepeatButton x:Name="btnDown" Content="▼" />
</StackPanel>
</Grid>
</UserControl>
[MainPage.xaml.cs]
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
namespace RiaRepeatButton
{
public partial class MainPage : UserControl
{
private int data;
public MainPage()
{
InitializeComponent();
txtNum.Text = data.ToString();
this.btnUp.Click += new RoutedEventHandler(btnUp_Click);
this.btnDown.Click += new RoutedEventHandler(btnDown_Click);
}
void btnDown_Click(object sender, RoutedEventArgs e)
{
txtNum.Text = (--data).ToString();
}
void btnUp_Click(object sender, RoutedEventArgs e)
{
txtNum.Text = (++data).ToString();
}
}
}